Hexagonal maze
Pointy-top hex cells. Side 4 is the homepage outline; Make can open a hollow hex or change the river factor.
Six neighbors per cell means forks feel denser than a square grid. Keep the yellow trail in mind when you backtrack. Hint and Peek work; either leaves the run off Marks.
On the homepage, click or use arrows to take a whole corridor — you stop at the next fork. No green trail, no cross-maze auto-route. Print and PNG come from the Make desk for outlines you tuned there.
Related
Square fog and keys stay on room-count boards. Maze vs labyrinth covers why these outlines still count as mazes (they branch).